Tuesday, 8 November 2016

Basic unity editor knowledge needed to make your first game

Previous: Working with unity – The basics you need to work with unity
The blog aims at giving a beginner the minimal unity editor interface knowledge they need to develop a simple game. It is important to note that for complex projects, other unity interface components play part.

Unity editor is split into 
  1. The view screen - Game and Scene view are the default. Other views can be added as and when needed. Scene view is the work space where you add game objects. It could be through drag and drop or adding the directly through various menus.
  2. The hierarchy - this displays all game objects added to the scene view or during game play. From here one can select on object and tweak the setting or add components to it. Objects can also be added from the create menu.
  3. Project panel - this displays all assets used in the project. One can add assets and also group similar assets in a folder.
  4. The inspector - this displays properties of any selected project component/asset/object.
  5. The main menu - like any other editor, unity has a main menu with list of menu items. 
For a basic start, it is important to understand and be able to locate the above. This are the main part one interacts with in a basic project. For advance projects, one is free to add more items to the editor as per the project and user requirement. For now, the tutorial is meant for a beginner with no knowledge in unity.

Next: How unity works
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